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Warp <war### [at] tag povray org> wrote:
> What would be the point of having tons of people throwing random thoughts
> and usually just creating endless flamewars about tiny details of the new
> design?
Null. However, it doesn't necessary get to that, and there are various ways
of implementing the shades of gray :)
Open discussion about the design is, imho, more important than the same
about actual implementation.
> It's often a better idea to have one or at most two experts who are
> responsible of the main design.
Very true. Open discussion however doesn't imply an open design. I for one
would be very happy to let the experienced POV-coders to do the actual
design decisions, but I'd like to know I have a fair chance of being heard
if I happen to come up with an idea or problem I think is worth noting.
> If the design of pov4 would be based on public discussion, most of the
> input would be of the type "why don't we make it in Java" and "let's make
> the SDL based on XML" and attrocities like that, and there would simply
> be endless flamewars with people advocating something and other people
> opposing it.
There are *so* many ways of avoiding that. The funniest one probably being,
set up a mailing list where Thorsten can allow entrance to people he deems
worthy :-) (it would probably be one the best ways too!)
I've been waiting for a good spot to bring up one particular concern of
mine, and while this probably isn't the perfect spot, I'll open my mouth
anyway.
The POV-Ray SDL. I read from a post that v4 will include a new version of
the SDL. Is this true? How extensive are the planned changes? Why, if I
may ask, are they required?
--
jussi.kantola
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